View Full Version : A new anthro webcomic, by ME!

05-26-2014, 01:31 PM
I've been preparing for about a year now to launch my own anthro webcomic. And today is the day of the first page! There will be an update every day this week, and then it will be updated once a week after that.

Aww, Feathers! is a family friendly, slice-of-life comic about life in college and beyond and about understanding and embracing differences. It's lighthearted and often humorous though occasionally talks about serious or even sensitive topics, but endeavors to do so in a tasteful manner so that it is suitable for anyone to read. It is rated SFW and while the intended audience is teens and young adults, I've tried to make it so that readers of any age can enjoy.

I hope you'll take a look, and if you like it spread the word! You can also follow the comic on facebook and twitter:
facebook.com/AwwFeathers (http://www.facebook.com/AwwFeathers)
twitter.com/awwfeathers (http://www.twitter.com/awwfeathers)

05-27-2014, 12:07 PM
Well, I read the story so far.
Not really something that hooks the reader with...anything.
Sad to say, I don't think the art will rake in many viewers with it's non-astonishing visuals. It feels pretty bland and amateur, like it doesn't know if it wants to be a B/W or colored, or toony or semirealistic. Either way, the proportions change all the time, and there's a ton of shaky lines/odd angles that just don't look good in comics. The colouring doesn't quite strike me either.
It just needs a lot more work to pull in people.

Just my two cents.

Benny Bunnycorn
05-27-2014, 04:29 PM
As much as it pains me to say it, I agree with SirCoffeeCup. There's nothing all that bad about it, but nothing really that special. I read the first page, and cannot really say it made me iwant more. It's the beginning of the comic, so hopefully it gets more interesting.

05-27-2014, 08:31 PM
I appreciate the brutal honesty from both of you.
Yes, I'm still very much an amateur, even after years of practice; sadly I haven't been all that dedicated to improving my art until know (even though I wanted to). There is much to improve upon, and thank you for pointing them out. What I've found though is that by actually committing to a release schedule and doing it I've improved my art skills a lot more than I have when I was just "preparing" for it, waiting until I was a better artist. No doubt my weaknesses in the areas of both art and story-telling will continue to show themselves as I go along, but hopefully they'll diminish with time. So even if you aren't particularly impressed, I'm still grateful you at least took the time to take a quick peek. :-)