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View Full Version : Rollin' back into realism, critique please? :)



Moogle
02-17-2014, 04:07 AM
I've been doing too much anime/toons lately and I think that it's starting to tower over what progress I had made from breaking out of it as of late. I just started really getting into realism last year but haven't exactly sat my butt down and focused on it as much as I should be (especially since I'm aiming for college course for art fundamentals in September, I needa smarten up!).

Any advice or pointers would be greatly appreciated!

First attempt
http://i.imgur.com/J7jbddv.png

Changed the face and it ended up way more cartoony no matter how much I tried to fix, heh :(
http://i.imgur.com/GgyF7jI.png

Ref
http://www.gizmodo.fr/wp-content/uploads/2013/05/arya-prenom-vogue.jpg

QT Melon
02-17-2014, 10:32 AM
In the second picture the eyes are a bit large for her face. Instead of trying to draw eyes, nose and mouth. Squint so that you look at them as values instead. This will also help with the rest of the picture.

If you also look carefully her shoulders are actually wider than what you have them in your studies. If you have to start measuring distances, either with your pencil or other method to capture landmarks. This helps you map the spacial relationships in the figure without resorting to symbolism (which is what happens when you draw cartoons and anime).

The basic study of drawing from life is to remove yourself from symbolic approaches (like how you draw anime) and draw essentially what you see. So what is happening is you're defaulting to a thinner figure, bigger head and eyes because of how much you've drawn anime.

xyloart
02-17-2014, 10:33 AM
Hey that's pretty great! I think one thing that might help is maybe you could be a little braver with the lighting? In the reference there's some pretty strong shadows and highlights but in your pic that doesn't show as much.

Moogle
02-17-2014, 03:50 PM
In the second picture the eyes are a bit large for her face. Instead of trying to draw eyes, nose and mouth. Squint so that you look at them as values instead. This will also help with the rest of the picture.

If you also look carefully her shoulders are actually wider than what you have them in your studies. If you have to start measuring distances, either with your pencil or other method to capture landmarks. This helps you map the spacial relationships in the figure without resorting to symbolism (which is what happens when you draw cartoons and anime).

The basic study of drawing from life is to remove yourself from symbolic approaches (like how you draw anime) and draw essentially what you see. So what is happening is you're defaulting to a thinner figure, bigger head and eyes because of how much you've drawn anime.

-gives you bear hug- THANK YOU!!! <3 I would have never thought about squinting, that'll help tremendously! I didn't even consider the shoulders being too small either, but now that you've pointed it out, they're totally off. XD Jeez, it's so hard to balance out between the two, drawing anime really has its downfalls (which is disappointing since I enjoy doing fanart). Maping out & measuring will help me immensely as I always tend to get proportions wrong (especially with heads - they're always so big!). Time to buckle down and practice~

Thank you again QT, your advice is godsent! :x3:


Hey that's pretty great! I think one thing that might help is maybe you could be a little braver with the lighting? In the reference there's some pretty strong shadows and highlights but in your pic that doesn't show as much.

You're most definitely right! I'm currently reading through a book to help me improve on that (I left off studying on shadow/lighting for so long 'cause I thought it was a strong point for me, but there's always improvements I can make). Thank you very much XY! :P

QT Melon
02-17-2014, 04:39 PM
There isn't anything wrong with drawing a anime or cartoons for fun. That is how most of us started. The problem happens when we depend on symbolism. Those how to draw books tells us the "rules" for those kind of drawings and not enough on learning by observing so it can be a tough habit to break

http://heysawbones.deviantart.com/art/UNDERSTANDING-YOUR-STYLE-1-169660607

This opened my eyes when I read it, and why I needed to break from the rules in anime.

Sammacha
02-17-2014, 08:08 PM
There isn't anything with drawing a anime or cartoons for fun. That is how most of us started. The problem happens when we depend on symbolism. Those how to draw books tells us the "rules" for those kind of drawings and not enough on learning by observing so it can be a tough habit to break

http://heysawbones.deviantart.com/art/UNDERSTANDING-YOUR-STYLE-1-169660607

This opened my eyes when I read it, and why I needed to break from the rules in anime.


lol I wanted to post that >.>

It's a good start. would maybe working on a grid work? just to get the proportions?
I do the same thing sometimes, i draw what I think it should be rather then what should be there. It should be the other way around xD
stupid brain....

Moogle
02-17-2014, 10:07 PM
There isn't anything wrong with drawing a anime or cartoons for fun. That is how most of us started. The problem happens when we depend on symbolism. Those how to draw books tells us the "rules" for those kind of drawings and not enough on learning by observing so it can be a tough habit to break

http://heysawbones.deviantart.com/art/UNDERSTANDING-YOUR-STYLE-1-169660607

This opened my eyes when I read it, and why I needed to break from the rules in anime.

Holy, I just read both pages and I can't believe how spot on this person is O_O! I saved both images for future encouragement since I'll most likely be needing it~. xD Loved how they did the side by side anime face with Natalie Portman and the recreation of the Fruits Basket character - too funny! Very insightful and just what I needed :x3:


lol I wanted to post that >.>

It's a good start. would maybe working on a grid work? just to get the proportions?
I do the same thing sometimes, i draw what I think it should be rather then what should be there. It should be the other way around xD
stupid brain....

I tend to do that quite often, but not unintentionally. I like to see how far I can bend the picture before it "breaks", which I guess is pretty bad if I'm practicing what is really there. :P I've never really used grids or measured to get proportions right, but there's always a first time for everything!

xyloart
02-18-2014, 12:43 AM
the side by side anime face with Natalie Portman
AHHHHHHHHHH :eek:

Moogle
02-18-2014, 03:06 AM
Alrighty, attempted another GoT character seeing as all of them are just beautiful beings. I really tried for doin values instead of just outlines and such, I'm pretty happy with it so far. XD I didn't do a full out grid thingy but I did try to map out the important parts to align the face correctly. It's hard going out of my comfort zone but it feels good nonetheless! :laugh:

http://i.imgur.com/nbcTsJH.png

http://ia.media-imdb.com/images/M/MV5BMTU5NjQzMjg1OF5BMl5BanBnXkFtZTcwNDAwMzY4Mw@@._ V1_SY317_CR20,0,214,317_.jpg

I'm not entirly sure how to do hair, but I think I'll try and get facial features and such down first, then continue onto harder tasks. :P

QT Melon
02-18-2014, 09:59 AM
http://gurneyjourney.blogspot.com/2008/04/hair-string-mop.html

http://gurneyjourney.blogspot.com/2008/04/hair-ribbon-secret.html

Sammacha
02-18-2014, 03:58 PM
i find it much easier to either just shade hair... or draw the main details, kind of like the ribbon thing that QT posted.
Also i was going to say... comparing the shape of the face, well i feel the chin should be rounded off more, I mean you drew it more realistic then a cartoon but its still got that style shape, you know?
I think the face could be a tad longer as well.
dude i have the same kinds of issues lol