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View Full Version : Any critiques for this before I move on?



Amaranth
01-26-2014, 12:42 AM
http://fc06.deviantart.net/fs70/f/2014/025/7/4/critique_please__by_polardog-d70pm94.png

I really want to get as much input on this as possible so that I can make a really nice reference of this character.
I don't know if it would be worth it to refine the lines or not, but If you think it would improve it enough, I'd be open to it. I just feel like if I spent the time adding some sort of dynamic look to it It wouldn't turn out, and it might just end up ruining it / causing me to have to go back to this stage anyway. If you have any good "dynamic lineart" or just lineart improvement tutorials, I'd love to see those, too.

Things to know:
-She is a feline canine hybrid. Her front legs are mostly feline, and her back legs are more a hybrid of feline/canine. Her body (base of neck to base of tail) are a fairly even mixture of feline/canine. Her face is mostly canine with some feline characteristics.
-She has a mane (which would explain the shape of the neck)

Any questions are welcomed. I *prefer* redlines if you are critiquing anatomical things (drawing over it in your own art program to show me what you might change, the lines don't need to be red..of course) but text crits are fine too.

This is a slightly refined version of this image (http://polardog.deviantart.com/art/R-Rye-2014-419304899) that I drew late last year.

Thanks to any and all who post! :)

Sammacha
01-26-2014, 01:50 AM
Well for now i can offer you this tutorial on the basics of line weight, if you understand this type of thing it can really help your line work become dynamic.
http://richardpace.deviantart.com/art/Line-Weight-Tutorial-197064953
I would also change the position of the front left leg a bit and add some muscles on the body/legs. However, I would have a better chance red lining this, I might be able to do it tomorrow night but I don't know how long you want to wait, and someone else might do a better one before i get to it lol.
I would recommend adding some shoulder detail, maybe this will help
http://en.wikipedia.org/wiki/File:Superficial_muscles_of_a_cat.jpg

I mig also put a little more life into the tail.
Anyways thats all im going to say for now.

i hope the line tutorial can give you a bit of insight.



EDIT
Here is the red line I did. Sorry if its a bit more like a cat then you want it to be. I can elaborate more if you have any questions, or I can change something to be more dog like. I think this might give you an idea of what I meant with the anatomy though.

http://i235.photobucket.com/albums/ee178/sammacha/red%20line/asdfasdgfvdf_zpse6d94e79.jpg

http://i235.photobucket.com/albums/ee178/sammacha/red%20line/asdfjscopy_zpse9a7ce0b.jpg

wwretched
01-28-2014, 03:25 PM
I really think using line weights will really help you out here. The fur on the neck is a bit thick and the texture is a bit distracting, perhaps simplifying into larger chunks will help. Or if you'd like to keep the texture as is, add more line weight elsewhere to balance it out--you've got a lot of black there and it feels too unbalanced. In addition, the fur on the back of the neck that goes onto the back should spill onto the sides a bit, right now it looks like there's this huge chunk sitting straight up like it's been spiked and having it fall and sort of flow into the back would really add a bit of realism.

I think Sammacha did a nice job of the redlines, I'm not sure if there's anything else I can add. Good work so far!

QT Melon
01-28-2014, 05:38 PM
I think varying the hair lines a bit will go a long way. Right now it looks all the same.

Amaranth
02-10-2014, 08:16 PM
Thank you all for the input! I appreciate it, and it has helped me learn from this! :)

Sammacha
02-10-2014, 09:50 PM
Are you still working on it?