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Morphology
07-29-2012, 11:36 PM
One of the things I love to see are environments and landscapes. You can really bring out the mood and scale of a piece with a well-done background, and add so much life and depth to what a character is doing. Besides, it gets really boring to have characters float in the void all the time.


http://images.wikia.com/spongebob/images/b/b3/Alone_Realm.jpg
Man, I sure do love negative space.

So my challenge to you, fellow Weasyls, is to draw some environments and backgrounds! Show me locations from your stories, real life, anything! Make it as grounded in reality or fantasy as you want. Even if you've never drawn an environment before, flex those artistic muscles and bring a location to life.

I'll start with this: My interpretation of the end of a world, from back in the days where we thought the earth was flat.


http://i.imgur.com/JeQRp.jpg

nakattack
07-30-2012, 03:07 PM
http://i.imgur.com/lIo0g.png
wah I tried.

FishNChips
07-30-2012, 04:41 PM
Some nice work in this thread!

I would have a crack at drawing environments too, if I knew the first thing about doing them. ;n;

Kazekai
07-31-2012, 07:01 AM
I drew a crappy tree, does that count?

http://i.imgur.com/Bah9K.png

I don't like it.

FishNChips
07-31-2012, 07:07 AM
I don't like it.

I do :[

I think it looks quite nice. What it needs is for the rest of the picture's space to be filled out like you've done with the tree.

Morphology
07-31-2012, 04:32 PM
I like it, Kazekai! I agree with Gibby; all it needs is some more stuff in addition to the tree in order to make perspective and scale. You could add some more trees, tall grass, clouds, etc. :D

Taw
07-31-2012, 05:20 PM
Not sure if this counts, but I am working on an alleyway scene (it's currently set to be day, but it will be night - was only daytime to show off texture work). It's a WIP but here are some renders:


http://i.imgur.com/JFDrl.jpg
Direct link: http://i.imgur.com/JFDrl.jpg
http://i.imgur.com/w2P9q.jpg
Direct link: http://i.imgur.com/w2P9q.jp
http://i.imgur.com/2ggd7.jpg
Direct link: http://i.imgur.com/2ggd7.jpg
http://i.imgur.com/oWQMJ.jpg
Direct link: http://i.imgur.com/oWQMJ.jpg
http://i.imgur.com/mMlDc.jpg
Direct link: http://i.imgur.com/mMlDc.jpg

I need to update my renders because the theater is now textured and I'm working on the lighting now. :3

FishNChips
07-31-2012, 06:11 PM
Those are awfully pretty looking!

I've always wanted to learn 3d modelling but never got to it.

What program do you use?

Taw
07-31-2012, 06:33 PM
I use Autodesk Maya 2012 for it - the scene is for an animated short I'm working on with some of my friends for a school project and such.

Kazekai
08-02-2012, 06:20 AM
This is an old sketch that I did for someone's birthday 2 years ago. http://i.imgur.com/C3HnQ.jpg

I knew nothing about how wind worked. :3 I need to draw more landscapes.

Also fuck my tree, I'll just draw another tree.

Wish I could make 3D stuff, I can barely make a circle in Blender.

Kazekai
08-15-2012, 12:33 PM
Sorry for the double post, I'm working on this. http://i.imgur.com/UAd66.png

I thought it might be useful to post that drawing trees in a Y shape makes them make more sense, and drawing them from the ground up makes them look like they're reaching up. I got that info from youtube videos.

Morphology
08-16-2012, 01:16 AM
Sorry for the double post, I'm working on this. http://i.imgur.com/UAd66.png

I thought it might be useful to post that drawing trees in a Y shape makes them make more sense, and drawing them from the ground up makes them look like they're reaching up. I got that info from youtube videos.

It's good to start from the ground up with trees, and try to have them follow the light source, as trees do in real life. I also recommend as many random lines as possible. Also, if you're adding leaves, just block out clusters of leaves and vague textures; from a far distance individual leaves can't be discerned.

Kazekai
08-16-2012, 02:32 PM
It's good to start from the ground up with trees, and try to have them follow the light source, as trees do in real life. I also recommend as many random lines as possible. Also, if you're adding leaves, just block out clusters of leaves and vague textures; from a far distance individual leaves can't be discerned.

I have been trying to make leaves that sit on top of the branches in a mushroom shape, then going down the branch and making gradually smaller blots to give the impression there are smaller twigs on the branch, but I'm still getting the hang of it. Also, I think having sharp transitions between dark and light will help the effect. I've been using stippling to add leaf textures with the ink pen set to a lower density. One problem I keep running into is that leaves are paper-thin and not round, so I'm trying to make their shading look sharp and not round.

Morphology
09-15-2012, 08:04 PM
Forest!

http://i.imgur.com/po4XR.jpg

Thestory
10-04-2012, 06:00 AM
Looking very nifty Morphology. The trees are looking convincing.

Here is an older picture. There are some semi newer environments on hand but I want to save some work for when the site is back up. So one line drawing for now. I also have this modeled and I'm texturing it currently. However I don't have maya on hand and no renders or screen caps to share.

http://i45.tinypic.com/vpztxg.jpg

Morphology
10-04-2012, 07:31 PM
Ooh, that is some awesome perspective and detail! Do you have any tips/resources for folks like me who are kinda new to perspective and well-structured scenes like that?

The room looks so natural and lived-in! 8D Keep em' coming, folks! I love all these environment submissions so far.

Thestory
10-04-2012, 10:33 PM
Most of perspective I learned from my professors. I don't have any great resources for it sadly.
I did do a quick search and found a simple tutorial. It leaves out some advanced techniques but has the basics. http://sashas.deviantart.com/art/The-Perspective-Tutorial-94166651

Hopefully that is useful.

Taw
10-05-2012, 12:20 AM
Here's the finished scene I was directed to make for my animated short.

http://i.imgur.com/g0rjy.jpg
Direct link: http://i.imgur.com/cah5W.jpg
http://i.imgur.com/cah5W.jpg
Direct link: http://i.imgur.com/cah5W.jpg
http://i.imgur.com/YQc9f.jpg
Direct link: http://i.imgur.com/YQc9f.jpg
http://i.imgur.com/68cRD.jpg
Direct link: http://i.imgur.com/68cRD.jpg

RadioaktivSkwerl
10-05-2012, 03:53 AM
I'm surrounded by so many awesome artists in here.... Taking me a lot of guts to even consider posting, but...

Here's some stuff I've done that could maybe in some way be considered an "environment". All these were done on the Web site Tegaki-E, in browser, because that's the only place I've ever attempted any environments at all. Haven't attempted any for at least a year, so all of these are old. XD

This one's a real place. Desert road near where I live. Based on a photo. XD
http://tewi.us/tegaki/images/200903/10/18/123672330578-27625.png

This... I don't know what this is. Started randomly doodling on Tegaki-E and this came out.
http://tewi.us/tegaki/images/200912/06/13/126012462510-27625.png

And this. No clue either. Random spaceship thingy. XD Wonky perspective but whatever. Probably my oldest one of these 3. XD
http://tewi.us/tegaki/images/200909/15/01/125299219748-27625.png

But yeah outside these I don't really have much in the way of environments...IF these even count... xD Should try again one day.

Aden
10-06-2012, 10:20 PM
Man, this thread is making me want to art again. I like landscape art way too much and want to get better at it.

I liek clouds
https://dl.dropbox.com/u/11788348/akoifjae.jpg

based on a sky spied while camping with le boyfriend
https://dl.dropbox.com/u/11788348/93afaa.jpg

I'll provide woozl links when the site is back up c:

Zalcoti
10-07-2012, 01:34 AM
I got a few environment drawings. Most of them are concept work for my webcomic though so they are on the more speculative side. The red plant ones are anyway. The rest are either studies or done for fun.

Here's what I have so far. (http://zapydos2.deviantart.com/gallery/39027850)